College Showcase Build!
My college is doing an end of year showcase for projects we're proud of, so I decided to update UUEFG to fix some problems and add some stuff I didn't get the chance to.
Showcase Build Patch Notes:
- Removed Cheats Menu
- Replaced "Reversal" Super with the Guard Break super
- Supers are now selected after Input Method
- Added assets for Input Methods and Supers
- Burst super now costs 75 Meter (Cannot be used twice in a row)
- Burst Super hitstun has been reduced to 1 second (from 5)
- You no longer take hitstun when blocking
- Instant Kill (Now called Self Destruct) now sets your health to 1 upon activation
- Equipping the Self Destruct super now reduces your charged Super to 140 instead of 100 (so it's now possible to actually hit the move)
- Added Guard Crushing (Using an attack with the Guard Crush property (Currently only on the associated super) does x1.5 Hitstun and x2 Damage.
- Guard Crush super no longer does Reversal Knockback
- Guard Crush damage reduced to 15 (from 20)
- Guard Crush hitstun increased to 1.9 (from 1)
- Motion Inputs in Technical Controls have been made more lenient
- Increased Super Meter gain across all attacks
- Being hit during a move's startup now cancels the move (Removes trading hits)
- Increased the range of Self Destruct
Files
Get Untitled Unreal Engine Fighting Game
Untitled Unreal Engine Fighting Game
College Final Major Project, a basic fighting game with the option between motion inputs and single button specials.
Status | Released |
Author | auroratheprotogen |
Genre | Fighting |
Tags | 2d-fighter, Local multiplayer |
Leave a comment
Log in with itch.io to leave a comment.